Let's see how long this lasts. | Tue Oct 06, 2015 10:29 am by Misuke | Hey all!
Been a while since I bothered posting here, since there was absolutely nothing I could do to revive the game from the state in which it was left. That has since changed, and I now have access to the means to better the game, and bring it to the state in which it was originally meant to be played.
I do hope regulars and newbies alike welcome the changes I plan to bring, and continue to …
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Ikou Era Apology | Fri Nov 25, 2011 3:59 am by AllSmiles | Hello, faithful Ikou Era players. I am sorry for being so inactive to the production of Ikou Era, me slowing down with updates had affected all of us. I doubt, I can make it up for your patience and your unbreakable loyalty to someone that had been made by my brain. Ikou Era is my first original project and it is one of the most proudest work I had done, this project was the result of my …
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| Things that would be good for the game. | |
| | Author | Message |
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Scyfus Newbie
Posts : 9 Join date : 2010-04-10
IC Profile IC Name:
| Subject: Things that would be good for the game. Sun Sep 18, 2011 7:16 am | |
| Starting a new thread since my old one is sort of dated.
Injuries----------------------------------------------------------------- Basically add in permenant injuries from combat or overtraining. Injuries vary from light (last a few hours, temporarily lowers a stat) to severe (lose a fraction of some stats). This adds consequences to spar whores and power gamers which the games been flooded with.
Change the SP system------------------------------------------------------- In my opinion, it's seriously flawed. If someone is rping a miner, fisherman,cook etc, they can just get a sword and be sudden gods because of all the points they got. People will cover every proffession and be legendary at it, making it hard for the non-powergamers to compete/get IC work.
Some ways to fix this could be SP points are a reward only thing for RP, encouraging more and better rp. Change the way they work so they dont just apply to stats, but trade, and SP aqquired in fishing can't be added to combat or mining.
MISC------
---For when multiple maps are added, add in a delay from map to map so players cant just jump from town to town or rush battles they shouldn't know about. It would definitely add to travelling, making it so you have to stop from town to town or set up camp.
---More traditional clothes.
---Profile pictures. Raise the default age, it's always odd when everyone is rping a prepubescent samurai and everyone running/living in the town is barely a teen.
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| | | slash124cool Vagrant
Posts : 161 Join date : 2011-07-24 Age : 29 Location : latino america
| Subject: Re: Things that would be good for the game. Sun Sep 18, 2011 7:43 am | |
| -think the following , on feudal japan there was a lot of poverty meaning not many could afford those "traditional" costumes youre talking about. - the sp system has been already tryed to be changed by rp experience but wasnt ,beacuse it would make always good rpers the strongest which would be practically unbalancing the game, noobs can be good rpers too so watch out. - injuries arent required, theres very few stats to add an injurie system, plus its quite copyed from Dbz rp game. - age is 10 but doesnt mean its actually the ic age, people has the right to choose their age icly to have a more personalized rp, which can be stated on the background.
for the last im not saying the game doesnt need to be fixed, but it would do when the time comes... | |
| | | Scyfus Newbie
Posts : 9 Join date : 2010-04-10
IC Profile IC Name:
| Subject: Re: Things that would be good for the game. Sun Sep 18, 2011 7:54 am | |
| - slash124cool wrote:
- -think the following , on feudal japan there was a lot of poverty meaning not many could afford those "traditional" costumes youre talking about.
- the sp system has been already tryed to be changed by rp experience but wasnt ,beacuse it would make always good rpers the strongest which would be practically unbalancing the game, noobs can be good rpers too so watch out. - injuries arent required, theres very few stats to add an injurie system, plus its quite copyed from Dbz rp game. - age is 10 but doesnt mean its actually the ic age, people has the right to choose their age icly to have a more personalized rp, which can be stated on the background.
for the last im not saying the game doesnt need to be fixed, but it would do when the time comes... Good rpers should have an edge, this is a ROLEPLAY game. As it stands, people who spend time developing characters and rping can't keep up with the 24/7 trainers. If people are swinging swords at eachother or practising 24/7 of course they would get injuries, the body needs rest and there are always accidents. And the reason I suggest age is because many people just go by the default, assumed age of '10' | |
| | | slash124cool Vagrant
Posts : 161 Join date : 2011-07-24 Age : 29 Location : latino america
| Subject: Re: Things that would be good for the game. Sun Sep 18, 2011 12:29 pm | |
| i understand the fact that you think this game need realism, but doesnt mean you have to be affected by injuries, perhaps injuries could affect health and stamina to avoid constant sparring with sharpened weapons but that this game is an rp game doesnt mean it is fully rp, since it posses some verbs that gives this feeling of battle, dont think that all this isnt already being worked on, in fact this years there has been post that talks about the skill point system and more. I suggest you better check them up and see how smiles and other members of the staff reacted to this. | |
| | | AllSmiles Admin
Posts : 144 Join date : 2010-03-31 Age : 32 Location : Canada
IC Profile IC Name: [DEV] AllSmiles
| Subject: Re: Things that would be good for the game. Mon Sep 19, 2011 12:07 pm | |
| A few changes that I will talk about are: Styles, reason why there are 24/7 trainers are cuz Styles are free for everyone to make. We are making that so a few roleplayers are going to have the power to make a style and branching styles are for players that are approved by admins and such. Traveling Delay, I think its best to keep this how it is, since our player base is small and events aren't that common. Alittle metagaming for watch or even join in is a good way to have fun. Injuries, this is a maybe and maybe in the near future. We haven't really put much thought in punishing people for combat, since we do have a VERY unforgiving death system. | |
| | | slash124cool Vagrant
Posts : 161 Join date : 2011-07-24 Age : 29 Location : latino america
| Subject: Re: Things that would be good for the game. Tue Sep 20, 2011 5:28 am | |
| anyway the game still doesnt have other places to travell than edo and its outside part, i liked the idea of the styles but by a few roleplayers you mean people you think its good enought for it? perhaps players could write an rp by an admin given topic involving the creation of a style, if style is that limited the boost it gives should also be increased. | |
| | | AllSmiles Admin
Posts : 144 Join date : 2010-03-31 Age : 32 Location : Canada
IC Profile IC Name: [DEV] AllSmiles
| Subject: Re: Things that would be good for the game. Wed Sep 21, 2011 10:23 am | |
| In this update I have a new starting villages finished and a few hidden villages and alot of caves to explore. The new lands are like 200% bigger than the old map with just Edo. That is why it is taking forever for me to finish xDD | |
| | | Geeky Panda Citizen
Posts : 47 Join date : 2011-08-14 Location : The USSR.
| Subject: Re: Things that would be good for the game. Sun Oct 02, 2011 1:35 pm | |
| - AllSmiles wrote:
- In this update I have a new starting villages finished and a few hidden villages and alot of caves to explore. The new lands are like 200% bigger than the old map with just Edo. That is why it is taking forever for me to finish xDD
Hidden Villages? Must take over and create an RP paradise of a village. :C | |
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