Rank Verbs
Post Bulletins – There should be signs with those little roof looking thingies on them that can be clicked by players, when you click it should open a popup with text written on it. It should have a next button that allows you to go to the next page and read previous bulletins this would allow epic bounty hunter stuff or like sales and shit.
(Access granted by Admins and Shogun so a store or black smith could pay for space on the bulletins to advertise their shops)
Weapons
Chain and Sickle – A small blade weapon in one hand with an Iron weight attached to a chain in the other hand. It needs a Launch Weight verb then the ball shoots forward for like 6 tiles and you can make it turn on time before it retracts.
(Blade damage should suck, chain damage should be devastating, add an attack that binds the opponent with the chain if possible.)
Miscellaneous
Doors - Ability to open/close/lock doors, Shoguns should be able to assign keys to homes so they can be sold or something.
Closet - You should be able to drag your clothing into a closet or anything really for storage space.
Paper - You should be able to write things down on paper so you can deliver notes or even be a book writer ICly.
Techniques
Side Stepping - Taught by Dojo Masters only, it allows the person to automatically move to a side angle of the opponent anytime the dodge an attack, they need to have higher speed and defense total than the opponents off/speed.
Poison Arrow - Buy poison from an apothecary (NPC maybe later you can code it in as a player made thing.) And apply it to your arrows, if hit by this arrow the target loses x amount of health over a duration of time. Weak Poisons can be fought off naturally stronger Poisons would require medicine.
Akido - Anytime you dodge or block an opponents attack their
character gets moved in front of you with them facing away from you.
(Unarmed only)
Jump - Hold down a key then press the arrow of the direction you want to jump in, it can be used to scale walls or jump over projectiles, but defenses/speed gets a temporary cut after landing. Also when holding the jump button you'll always face whatever direction your already facing, so if I'm facing North and I push the jump key, then press back I'll be jumping back a tile while still facing forward.
(Ninjutsu/Archery Dojo only.)